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Star wars empire at war 1.5 no
Balance Changes: Ion Cannon and Hyper Velocity Gun now set to a max of 2 per planet for both single-player Galactic Conquest and Multiplayer. - All fighters now do 30 less damage to space station shielding.
Corellian Corvette - Speed increased by 20. Rebel Uplink Station - Skirmish multiplayer build cost decreased from 1800 to 1100. - Sensor ping recharge time decreased from 40 to 23 seconds. Rebel Orbital Bombardment - Visual affect now properly displays on affected units.
- Turbolaser shot volley decreased to 8 per round. Space Station - Plasma Cannon recharge time decreased to 120 seconds. - Mass Driver cannon hard point health reduced to 450. - Mass Driver cannon shot volley decreased to 8 per round.
So now what? Update 33 Jan 30 2014 News Hello Loyal Fans. This is the final Update before Release. Update 32. Oct 1 2013 News HOPEFULLY this is the last update telling you whats left to do.
- Sight range increased from 500 to 700. - Cost increased from 100 to 175. - Now does damage over time while enemy unit is in its attack radius. Arc Hammer - The Arc Hammer now has a pop cap value of 2.
Star Wars - Clone Wars (version 3.0) Jan 4 2010 Full Version This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors.
- Moving targets are no longer held in place by the Lancets beam weapon. If moving targets get too far away the Lancet will now break off the beam weapon attack. Consortium: StarViper - Shields reduced from 50 to 40.
- Cost decreased to 700 Interceptor IV Frigate - Special ability duration reduced to 7 seconds. - Speed reduced by 20. - Shield refresh rate decreased from 45 to 40. F9TZ Transport - Cloaking duration reduced from 300 to 120 seconds.
Magnapulse Cannon - Skirmish multiplayer build cost increased from 1200 to 1400. - Stun area increased by 50. - Duration increased from 10 to 17 seconds. - Fog of war reveal radius around structure reduced from 1500 to 500.
Update 31 Jun 13 2013. News Getting close to release and let me tell you what is left to be done. More articles No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all.
- Level 2 price increased from 650 to 1600. - Level 3 price increased from 650 to 2800. - Level 1 build time decreased from 20 to 18 seconds. - Level 2 build time increased from 20 to 25 seconds.
- Level 3 build time decreased from 45 to 40 seconds. Targeting System - Level 1 price increased from 850 to 950. - Level 2 price increased from 1500 to 2500. - Level 3 price increased from 2500 to 3500.
- Point defense duration increased to 35 seconds. Vengeance Frigate - Cloaking duration increased from 45 to 60 seconds. - Cloaking ability recharge reduced from 35 to 15 seconds. Keldabe-class Battleship - Ion cannon shot volley decreased to 3 per round.